Codima is a small studio building multiplayer worlds, from MMOs to smaller co-op adventures, out in the open. The crew is already gathering on Discord, long before launch.
Single-player games end. The multiplayer ones we love don't: they become places you log back into because the people are there. Codima exists to build worlds worth showing up for.
We'd rather build a place you keep returning to than a track you finish once and forget.
Every system we design starts with one question: is this better because someone else is here?
The Discord isn't a marketing channel. It's where the game takes shape, with the people who'll actually play it.
We're a small, independent team at the very start of the journey. No publisher, no big launch trailer, no finished game to point at yet. Just a clear idea of the worlds we want to build and a Discord where it's all taking shape in the open.
Inspired by EverQuest and Ultima Online: real stakes, a living world, and systems with genuine weight, rebuilt for how people play today. Our flagship, in active development.
The hobby of collecting and trading cards, turned into a game you play. Hunt packs, trade with other collectors, and battle with the decks you build.
codimononline.com →A shooter that brings back what the classics did best: raw speed, real movement, and skill you actually earn, set somewhere fresh.